Martial Maneuvers

Certain adventurers proficient in weapons employ various martial techniques to enhance their combat ability.

Maneuvers. You learn a certain number of maneuvers of your choice. When you gain a Level, you can also replace one maneuver you know with a different one.

Superiority Dice. You have superiority dice, which are d6s. A superiority die is expended when you use it. You regain all of your expended superiority dice when you finish a short or long rest.

Saving Throws. Some of your maneuvers require your target to make a saving throw to resist the maneuver's effects. The saving throw DC is calculated as follows:

Maneuver Save DC = 8 + your proficiency bonus + your Strength or Dexterity modifier (your choice).